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API documentation
2.0rc1
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This is the complete list of members for client::Gamepad, including all inherited members.
| Gamepad() | client::Gamepad | |
| get_axes() | client::Gamepad | |
| get_buttons() | client::Gamepad | |
| get_connected() | client::Gamepad | |
| get_displayId() | client::Gamepad | |
| get_hand() | client::Gamepad | |
| get_hapticActuators() | client::Gamepad | |
| get_id() | client::Gamepad | |
| get_index() | client::Gamepad | |
| get_mapping() | client::Gamepad | |
| get_pose() | client::Gamepad | |
| get_prototype() | client::Gamepad | |
| get_timestamp() | client::Gamepad | |
| hasOwnProperty(const client::String &name) | client::Object | |
| Object() | client::Object | |
| operator double() const | client::Object | inline |
| operator[](const client::String &name) const | client::Object | |
| set_(const client::String &name, Object *v) | client::Object | |
| set_(const client::String &name, T v) | client::Object | |
| set_prototype(Gamepad *) | client::Gamepad | |
| valueOf() | client::Object |
1.8.13