API documentation  2.0rc1
Public Member Functions | List of all members
client::AudioBuffer Class Reference

#include <clientlib.h>

Inherits client::Object.

Public Member Functions

double get_duration ()
 
double get_length ()
 
double get_numberOfChannels ()
 
double get_sampleRate ()
 
void copyFromChannel (Float32Array *destination, double channelNumber)
 
void copyFromChannel (Float32Array *destination, double channelNumber, double startInChannel)
 
void copyToChannel (Float32Array *source, double channelNumber)
 
void copyToChannel (Float32Array *source, double channelNumber, double startInChannel)
 
Float32ArraygetChannelData (double channel)
 
AudioBufferget_prototype ()
 
void set_prototype (AudioBuffer *)
 
 AudioBuffer ()
 
- Public Member Functions inherited from client::Object
 Object ()
 
template<typename T >
valueOf ()
 
 operator double () const
 
Objectoperator[] (const client::String &name) const
 
void set_ (const client::String &name, Object *v)
 
template<typename T , typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
void set_ (const client::String &name, T v)
 
bool hasOwnProperty (const client::String &name)
 

Constructor & Destructor Documentation

◆ AudioBuffer()

client::AudioBuffer::AudioBuffer ( )

Member Function Documentation

◆ copyFromChannel() [1/2]

void client::AudioBuffer::copyFromChannel ( Float32Array destination,
double  channelNumber 
)

◆ copyFromChannel() [2/2]

void client::AudioBuffer::copyFromChannel ( Float32Array destination,
double  channelNumber,
double  startInChannel 
)

◆ copyToChannel() [1/2]

void client::AudioBuffer::copyToChannel ( Float32Array source,
double  channelNumber 
)

◆ copyToChannel() [2/2]

void client::AudioBuffer::copyToChannel ( Float32Array source,
double  channelNumber,
double  startInChannel 
)

◆ get_duration()

double client::AudioBuffer::get_duration ( )

◆ get_length()

double client::AudioBuffer::get_length ( )

◆ get_numberOfChannels()

double client::AudioBuffer::get_numberOfChannels ( )

◆ get_prototype()

AudioBuffer* client::AudioBuffer::get_prototype ( )

◆ get_sampleRate()

double client::AudioBuffer::get_sampleRate ( )

◆ getChannelData()

Float32Array* client::AudioBuffer::getChannelData ( double  channel)

◆ set_prototype()

void client::AudioBuffer::set_prototype ( AudioBuffer )