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API documentation
2.0rc1
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This is the complete list of members for client::GamepadPose, including all inherited members.
| GamepadPose() | client::GamepadPose | |
| get_angularAcceleration() | client::GamepadPose | |
| get_angularVelocity() | client::GamepadPose | |
| get_hasOrientation() | client::GamepadPose | |
| get_hasPosition() | client::GamepadPose | |
| get_linearAcceleration() | client::GamepadPose | |
| get_linearVelocity() | client::GamepadPose | |
| get_orientation() | client::GamepadPose | |
| get_position() | client::GamepadPose | |
| get_prototype() | client::GamepadPose | |
| hasOwnProperty(const client::String &name) | client::Object | |
| Object() | client::Object | |
| operator double() const | client::Object | inline |
| operator[](const client::String &name) const | client::Object | |
| set_(const client::String &name, Object *v) | client::Object | |
| set_(const client::String &name, T v) | client::Object | |
| set_prototype(GamepadPose *) | client::GamepadPose | |
| valueOf() | client::Object |
1.8.13