API documentation  2.0rc1
Public Member Functions | List of all members
client::VRDisplay Class Reference

#include <clientlib.h>

Inherits client::EventTarget.

Public Member Functions

VRDisplayCapabilitiesget_capabilities ()
 
double get_depthFar ()
 
void set_depthFar (double)
 
double get_depthNear ()
 
void set_depthNear (double)
 
double get_displayId ()
 
Stringget_displayName ()
 
bool get_isConnected ()
 
bool get_isPresenting ()
 
VRStageParametersget_stageParameters ()
 
void cancelAnimationFrame (double handle)
 
PromiseexitPresent ()
 
VREyeParametersgetEyeParameters (const String &whichEye)
 
bool getFrameData (VRFrameData *frameData)
 
ArraygetLayers ()
 
VRPosegetPose ()
 
double requestAnimationFrame (EventListener *callback)
 
PromiserequestPresent (Array *layers)
 
void resetPose ()
 
void submitFrame ()
 
void submitFrame (VRPose *pose)
 
VRDisplayget_prototype ()
 
void set_prototype (VRDisplay *)
 
 VRDisplay ()
 
- Public Member Functions inherited from client::EventTarget
void addEventListener (const String &type, EventListener *listener)
 
void addEventListener (const String &type, EventListener *listener, bool options)
 
void addEventListener (const String &type, EventListener *listener, AddEventListenerOptions *options)
 
void addEventListener (const String &type, EventListenerObject *listener)
 
void addEventListener (const String &type, EventListenerObject *listener, AddEventListenerOptions *options)
 
bool dispatchEvent (Event *evt)
 
void removeEventListener (const String &type)
 
void removeEventListener (const String &type, EventListener *listener)
 
void removeEventListener (const String &type, EventListener *listener, EventListenerOptions *options)
 
void removeEventListener (const String &type, EventListener *listener, bool options)
 
void removeEventListener (const String &type, EventListenerObject *listener)
 
void removeEventListener (const String &type, EventListenerObject *listener, bool options)
 
EventTargetget_prototype ()
 
void set_prototype (EventTarget *)
 
 EventTarget ()
 
- Public Member Functions inherited from client::Object
 Object ()
 
template<typename T >
valueOf ()
 
 operator double () const
 
Objectoperator[] (const client::String &name) const
 
void set_ (const client::String &name, Object *v)
 
template<typename T , typename = typename std::enable_if<std::is_arithmetic<T>::value, T>::type>
void set_ (const client::String &name, T v)
 
bool hasOwnProperty (const client::String &name)
 

Constructor & Destructor Documentation

◆ VRDisplay()

client::VRDisplay::VRDisplay ( )

Member Function Documentation

◆ cancelAnimationFrame()

void client::VRDisplay::cancelAnimationFrame ( double  handle)

◆ exitPresent()

Promise* client::VRDisplay::exitPresent ( )

◆ get_capabilities()

VRDisplayCapabilities* client::VRDisplay::get_capabilities ( )

◆ get_depthFar()

double client::VRDisplay::get_depthFar ( )

◆ get_depthNear()

double client::VRDisplay::get_depthNear ( )

◆ get_displayId()

double client::VRDisplay::get_displayId ( )

◆ get_displayName()

String* client::VRDisplay::get_displayName ( )

◆ get_isConnected()

bool client::VRDisplay::get_isConnected ( )

◆ get_isPresenting()

bool client::VRDisplay::get_isPresenting ( )

◆ get_prototype()

VRDisplay* client::VRDisplay::get_prototype ( )

◆ get_stageParameters()

VRStageParameters* client::VRDisplay::get_stageParameters ( )

◆ getEyeParameters()

VREyeParameters* client::VRDisplay::getEyeParameters ( const String whichEye)

◆ getFrameData()

bool client::VRDisplay::getFrameData ( VRFrameData frameData)

◆ getLayers()

Array* client::VRDisplay::getLayers ( )

◆ getPose()

VRPose* client::VRDisplay::getPose ( )

◆ requestAnimationFrame()

double client::VRDisplay::requestAnimationFrame ( EventListener callback)

◆ requestPresent()

Promise* client::VRDisplay::requestPresent ( Array layers)

◆ resetPose()

void client::VRDisplay::resetPose ( )

◆ set_depthFar()

void client::VRDisplay::set_depthFar ( double  )

◆ set_depthNear()

void client::VRDisplay::set_depthNear ( double  )

◆ set_prototype()

void client::VRDisplay::set_prototype ( VRDisplay )

◆ submitFrame() [1/2]

void client::VRDisplay::submitFrame ( )

◆ submitFrame() [2/2]

void client::VRDisplay::submitFrame ( VRPose pose)